Guilds

Templar

  • Sacred Knowledge: Gain 15% 20% of wave train XP at the start of each wave
  • Meditation: Gain 3 Power at the start of each wave
  • Divine Surge: Grants 1 – 2 power (based on rank) to all players in their tower at the start of each wave*

*Does not stack

Elementals

  • Nature’s Wisdom: Base XP earned from the barracks increased by 40%
  • Elemental Pulse: Gain 1 Power at the start of each wave
  • Nature’s Focus: Gain up to 5 power per wave while training in the barracks
  • Power Infusion: Increases the Ability Damage of all players in their tower by 25% – 50% (based on rank)*

*Does not stack

Magi Order

  • Shimmer: Movement speed increased by 50% (also decreases weapon disabled time when changing location)
  • Arcane Discipline: Gain 50% of wave train XP if in barracks at wave end with no leaks
  • Ascendancy: Your base MVP power reward is doubled increased by 150%
  • Mystic Precision: Increases the Class Mastery of all players in their tower by 6 – 12 (based on rank)*

*Does not stack

Wolfclan

  • Savage Training: Power train xp increased by 40%
  • Wild Instinct: Gain 1 Power at the start of each wave
  • Untamed Energy: Gain up to 3 power per wave while outside the barracks
  • Weapon Proficiency: Increases the Weapon Mastery of all players in their tower by 25 – 50 (based on rank)*

*Does not stack