Templar
- Sacred Knowledge: Gain
15%20% of wave train XP at the start of each wave - Meditation: Gain 3 Power at the start of each wave
- Divine Surge: Grants 1 – 2 power (based on rank) to all players in their tower at the start of each wave*
*Does not stack
Elementals
- Nature’s Wisdom: Base XP earned from the barracks increased by 40%
- Elemental Pulse: Gain 1 Power at the start of each wave
- Nature’s Focus: Gain up to 5 power per wave while training in the barracks
- Power Infusion: Increases the Ability Damage of all players in their tower by 25% – 50% (based on rank)*
*Does not stack
Magi Order
- Shimmer: Movement speed increased by 50% (also decreases weapon disabled time when changing location)
- Arcane Discipline: Gain 50% of wave train XP if in barracks at wave end with no leaks
- Ascendancy: Your base MVP power reward is
doubledincreased by 150% - Mystic Precision: Increases the Class Mastery of all players in their tower by 6 – 12 (based on rank)*
*Does not stack
Wolfclan
- Savage Training: Power train xp increased by 40%
- Wild Instinct: Gain 1 Power at the start of each wave
- Untamed Energy: Gain up to 3 power per wave while outside the barracks
- Weapon Proficiency: Increases the Weapon Mastery of all players in their tower by 25 – 50 (based on rank)*
*Does not stack