• The Blitz/Challenge Update (Big Changes)

    September 1 Update: As expected, the update (detailed below) brought some balance issues. I’ve made some changes to address these issues, along with one other issue I’ve been noticing recently. At the start of each game, the barracks will now reward 50 xp/wave (down from 100) The goal is to make training less essential in…

  • The “Leaving and Rejoining” Update: Live Now

    I made a handful of changes to make it easier to leave and rejoin the game, without inconveniencing anyone. The streamer running the game on their PC can now leave the game (finally) Leaving is now instant. There is an animation and the player will just leave immediately. When a player leaves the game, enemies…

  • Online Leaderboards: Live Now!

    I’ve been playing around with online features. I have a lot of big ideas, but right now I’m just testing some smaller features, starting with leaderboards. August 12 Update: Online Leaderboard are now live! You can see the leaderboards here As of this post, there aren’t yet many entries, as the feature was just added.…

  • July 26, 2023 Bug Fixes and Quality of Life Changes

    I’ve been making some small improvements to the game over the last few weeks. Some of these changes were made earlier, but I never made patch notes, so I’m including those here as well. Fixed a bug which allowed the streamer to cast spells on the Challenge Altar The Spells “XP Potion” and “Supply” no…

  • HUGE Update! 25 Maps Added with Brand New Level Art!

    Play now on my channel: ArchonTheWizard – Twitch Join the alpha to try the game on your own PC: Alpha – Stream Defense It’s been several years since I’ve put this much time into an update. I’ve been working on it since April and am very excited to release it today. As always, I release…

  • Major Game Update Incoming! New Maps, Features, and Gameplay Changes!

    I don’t usually do regular devlogs, but I felt it was important to update you on the progress of the game. I want to discuss a new idea I have for the game and would greatly appreciate your input. Level Art Update I’ve been redesigning all the level art using Mid-Journey. I aim to create unique…

  • 2.24.23 Alpha Patch (Mostly bug fixes)

    Thank you to the alpha testers who have provided valuable feedback in the first week of the alpha. I still have a long list of issues to address, but hopefully the biggest ones have been addressed here. Just know with each patch, it’s likely there are a few new bugs as well. I appreciate you…

  • Alpha Release Patch (In Progress)

    I’m currently focused on preparing the game for alpha. As soon as that’s complete, I’ll start sending out some alpha keys to players who have completed the alpha sign up. These changes are already live on my channel: Class Balance Changes: Fixed a bug where the DeathDealer could power up with only 1 power (it…

  • February 5 Hotfixes

    I fixed a few bugs (I think) and made a few balance changes, which are sure to be unpopular (sorry). Community Updates The Alpha sign-up form is now live. Please sign up if you’re interested in playing the game on your own PC. It’s only available on Windows at the moment. I need as much…

  • January 2023 Updates

    My main focus right now is finishing the single-player alpha and getting the game on Steam. However, I also made some balance changes, detailed below.   January 25 Changes Deathdealer – Seed changes: The cost of Deathdealer’s seeds while powered was increased by 33% Deathdealer’s seeds which don’t reach their target now only refund 50%…